A quick & helpful guideline for photographers to help them choose models and how to find them.
Artist's Comments
I'm in love with this mp3-player..
It took me 3 days to finish this piece including rendering and materials etc. I didn't use any post processing effects. It's 100% made in 3dsmax. The rendertime was really huge. More than 2 hours. The glossy metals really take a lot of calculations. Software was 3dsmax 6 +Vray Another view here: -----------> [link] <----------- And a wireframe image: [link] ----------------------------------------------------------- Someone asked about lighting settings and such so here's somethng. A screenshot of the lcd material [link] It's quite simple, but it works. The scene lighting is made with just a spot light with softened shadows and global illumination. The spot is a bit yellowish and the skylight is blue. Together they create a metallic, yet natural feeling to the scene. Daily DeviationGiven 2005-07-06"Iriver H-120 Jukebox" by ~JetroPag is a fine example of how detailed modelling coupled with subtle (yet, effective) texturing can show off an artist's skill. Of course, 'full view' is a must. (Featured by `bluespeed9) |
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January 28, 2005
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Any chance I could convince you to let me "borrow" your material/lighting/render settings?
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"I reject your reality and substitute my own."
The polycount is around 60000 (unsmoothed) No bitmap textures were used except in the LCD monitor. I posted a wire here: [link]
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Pierdu pierdu. Somebody set up us the bomb!!
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¤ My Gallery¤ GTA:New York Co-Leader ¤
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